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AMBIENTUM BIOETHICA BIOLOGIA CHEMIA DIGITALIA DRAMATICA EDUCATIO ARTIS GYMNAST. ENGINEERING EPHEMERIDES EUROPAEA GEOGRAPHIA GEOLOGIA HISTORIA HISTORIA ARTIUM INFORMATICA IURISPRUDENTIA MATHEMATICA MUSICA NEGOTIA OECONOMICA PHILOLOGIA PHILOSOPHIA PHYSICA POLITICA PSYCHOLOGIA-PAEDAGOGIA SOCIOLOGIA THEOLOGIA CATHOLICA THEOLOGIA CATHOLICA LATIN THEOLOGIA GR.-CATH. VARAD THEOLOGIA ORTHODOXA THEOLOGIA REF. TRANSYLVAN
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The STUDIA UNIVERSITATIS BABEŞ-BOLYAI issue article summary The summary of the selected article appears at the bottom of the page. In order to get back to the contents of the issue this article belongs to you have to access the link from the title. In order to see all the articles of the archive which have as author/co-author one of the authors mentioned below, you have to access the link from the author's name. |
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STUDIA INFORMATICA - Issue no. 3 / 2011 | |||||||
Article: |
OWL-BASED MODELING OF RPG GAMES. Authors: SABIN C. BURAGA. |
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Abstract: In this paper we propose a general method of using RDF and OWL models to represent the knowledge within an electronic game. Following this approach, we are able to separate programming from resource allocation (creating and allocating the AI procedures and dialog, structuring and manipulating game elements, etc.). This work demonstrates the integration of the DL-based ontology in a game by using Jena, a Java semantic framework. As a case study, we are implementing the base for a fantasy RPG type game that includes intelligent methods for several key activities: character creation, NPC generation, a simple battle system, etc. Key words and phrases. knowledge representation, game computing, RDF, OWL. |
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